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My art journey - who I am and how I got here
Hello! I just realized I haven't written a proper bio for myself so far, and think it'd be important to do so. My homepage's summary is...
sayuuiart
Feb 24, 20249 min read


How to develop the perfect Visual Novel game
Hi guys, this is Sayuui! I've been in the indie Visual Novel business as an artist since 2014. I've seen it all. In 2016, I talked to the developer of what would end up becoming the most prominent visual novel game in the west: Doki Doki Literature Club. I got rejected to be their artist. You can find my YouTube video about this story here . That's why I write to you now. If I was the artist of that game, not gonna lie, I wouldn't even bother. I would probably be relaxing, co
sayuuiart
Jan 285 min read


Money vs vision - Should I go onboard on a long-term project?
Hello! Sayu here again, and now for some career advisement for other artists. Recent events inspired me to write this, and since the...
sayuuiart
May 4, 20246 min read


Getting your first vtuber model? Here are some things to consider!
Hello! Sayu here again. You would be surprised at the number of people who show up to me who have no idea what to get for their first VTuber model. From the standpoint of an artist who's worked on a handful of models - and a lot of them abandoned without ever receiving rigs - here are a few things worth considering for an aspiring VTuber to be successful and to have correct branding. This is the only specific case I think that starting as a corporate vtuber might be an advant
sayuuiart
Mar 23, 20246 min read
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